#ifndef _TRANSPARENTBITMAPWINDOW_HPP_
#define _TRANSPARENTBITMAPWINDOW_HPP_

class TransparentBitmapWindow : public PegWindow
{
    public:
        TransparentBitmapWindow(const PegRect &Rect, PEGULONG Style = FF_NONE);
        void Draw(const PegRect &Invalid);
#if defined(WINDOW_BUILDER)
        PegThing *CreateTBWindow(PegRect &Size,BOOL FirstInstance);
#endif

};

#endif

